Software Developer III, XR Data, Perception Systems - Google
Mountain View, CA
About the Job
Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience with software development in C++ or Java, or 1 year of experience with an advanced degree.
- Experience in video coding, image processing or related domains.
Preferred qualifications:
- Master's degree or PhD in Computer Science or related technical fields.
- Experience developing, improving, and monitoring the Extended Reality (XR) Software stack.
- Experience developing high-performance computer vision systems for real-time applications on mobile platforms.
- Knowledge of C++ (i.e., camera/image processing/dataset tools), Java/Kotlin (i.e., apps used to record, playback, editing), Python (image processing for tools), and Video/Audio encoding/decoding.
About the job
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
The XR-Data team develops the ingest technologies for cameras and sensors for compute-constrained AR/VR/XR devices, and also enables clients to simulate repeatable and editable scenarios within an AR/VR context.
The Google Augmented Reality team is a diverse group of experts tasked with building the foundations for great immersive computing and building helpful, delightful user experiences. We're focused on making immersive computing accessible to billions of people through mobile devices, and our scope continues to grow and evolve.
The US base salary range for this full-time position is $136,000-$200,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.
Responsibilities
- Write robust, reliable, efficient, and testable software designed to run on compute-constrained android devices running perception pipelines at high frame rate and bandwidth.
- Work collaboratively with other Developer teams to optimize performance, usability, and testability for use cases that leverage camera/sensor stacks on a novel platform.
- Communicate, design, and implement decisions effectively through architecture/design documents and code.
- Review code developed by other developers and provide feedback to ensure best practices. Contribute to the overall efficiency and productivity of the Developer team through code, process enhancements, and software development workflow improvements.