Experiential Quality Product Owner - Battlefield QV at Electronic Arts
Orlando, FL 32801
About the Job
Requisition Number:
186055
Position Title:
Sr
Product Manager II
External Description:TEAM OVERVIEWWe are a global team of creators, storytellers, technologists, innovators and so much more
At Electronic Arts, the only limit is your imagination.We're searching for an Experiential Quality Product Owner, to support our Ripple Effect studio in creating the next Battlefield experience
You will report to the Head of Experiential Quality of Battlefield QV.You will be part of a dynamic team driving an important strategic pillar for EA, focused on ensuring the quality of Battlefield exceeds our player’s expectations
Our team are integrated partners in the Battlefield product development organization, ensuring we meet the highest standards of Quality across every Battlefield experience.The Experiential Quality Product Owner is part of a versatile team focused on improving Battlefield player experience through impactful qualitative feedback processes.ResponsibilitiesYou will guide the Experiential Quality assessment for Battlefield experiences being developed out of our Ripple Effect studio.You will represent the voice of the player informed by a detailed understanding of the product vision, game design, player motivations and market expectations.You will help coordinate insight and feedback activities to support a comprehensive view of Experiential Quality in your area.You will frequently playtest the game and stay connected to development progress & plans.You will analyze feedback and data from all quality insight sources and translate those insights into a clear and objective view of experiential quality for your area.You will communicate experiential quality assessments to product and studio leaders, identifying quality risks and mitigation opportunitiesYou will collaborate with Studio, Creative and Product leaders to prioritize areas for deeper qualitative analysisYou will contribute to QVS project and milestone evaluation and reporting processesYou will collaborate with other QVS leaders and teammates to evolve Experiential Quality approach and best practicesYou will partner with User Experience Research, Quality Design, Analytics, and Design to gather the needed data to inform quality assessment.Qualifications8+ years of game product management, game production or game design experience.Experience using data, player and audience insights to inform product design & iterationExperience communicating with product and creative stakeholders.Experience navigating and coordinating across a variety of teams and organizations.Experience operating autonomously.Experience with Jira, Confluence and other project management tools.You have a passion for video games, in particular the FPS genre.COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations
If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting
Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES
• British Columbia (depending on location e.g
Vancouver vs
Victoria): º $133,400 - $193,200 CAN Annually
• Washington (depending on location e.g
Seattle vs
Spokane): º $142,900 - $230,000 USD AnnuallyBase salary is just one part of the overall compensation at EA
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees
Certain roles may also be eligible for bonus and equity
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees
Certain roles may also be eligible for bonus and equity.City:State:Community / Marketing Title:
Experiential Quality Product Owner - Battlefield QV
Company Profile:Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world
Here, everyone is part of the story
Part of a community that connects across the globe
A place where creativity thrives, new perspectives are invited, and ideas matter
A team where everyone makes play happen.EEOText:About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA
We value adaptability, resilience, creativity, and curiosity
From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more
We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law
We will also consider employment qualified applicants with criminal records in accordance with applicable law
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Days Open:
27
Can this position be remote?:
0
EEO Employer Verbiage:About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA
We value adaptability, resilience, creativity, and curiosity
From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more
We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law
We will also consider employment qualified applicants with criminal records in accordance with applicable law
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
186055
Position Title:
Sr
Product Manager II
External Description:TEAM OVERVIEWWe are a global team of creators, storytellers, technologists, innovators and so much more
At Electronic Arts, the only limit is your imagination.We're searching for an Experiential Quality Product Owner, to support our Ripple Effect studio in creating the next Battlefield experience
You will report to the Head of Experiential Quality of Battlefield QV.You will be part of a dynamic team driving an important strategic pillar for EA, focused on ensuring the quality of Battlefield exceeds our player’s expectations
Our team are integrated partners in the Battlefield product development organization, ensuring we meet the highest standards of Quality across every Battlefield experience.The Experiential Quality Product Owner is part of a versatile team focused on improving Battlefield player experience through impactful qualitative feedback processes.ResponsibilitiesYou will guide the Experiential Quality assessment for Battlefield experiences being developed out of our Ripple Effect studio.You will represent the voice of the player informed by a detailed understanding of the product vision, game design, player motivations and market expectations.You will help coordinate insight and feedback activities to support a comprehensive view of Experiential Quality in your area.You will frequently playtest the game and stay connected to development progress & plans.You will analyze feedback and data from all quality insight sources and translate those insights into a clear and objective view of experiential quality for your area.You will communicate experiential quality assessments to product and studio leaders, identifying quality risks and mitigation opportunitiesYou will collaborate with Studio, Creative and Product leaders to prioritize areas for deeper qualitative analysisYou will contribute to QVS project and milestone evaluation and reporting processesYou will collaborate with other QVS leaders and teammates to evolve Experiential Quality approach and best practicesYou will partner with User Experience Research, Quality Design, Analytics, and Design to gather the needed data to inform quality assessment.Qualifications8+ years of game product management, game production or game design experience.Experience using data, player and audience insights to inform product design & iterationExperience communicating with product and creative stakeholders.Experience navigating and coordinating across a variety of teams and organizations.Experience operating autonomously.Experience with Jira, Confluence and other project management tools.You have a passion for video games, in particular the FPS genre.COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations
If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting
Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES
• British Columbia (depending on location e.g
Vancouver vs
Victoria): º $133,400 - $193,200 CAN Annually
• Washington (depending on location e.g
Seattle vs
Spokane): º $142,900 - $230,000 USD AnnuallyBase salary is just one part of the overall compensation at EA
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees
Certain roles may also be eligible for bonus and equity
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees
Certain roles may also be eligible for bonus and equity.City:State:Community / Marketing Title:
Experiential Quality Product Owner - Battlefield QV
Company Profile:Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world
Here, everyone is part of the story
Part of a community that connects across the globe
A place where creativity thrives, new perspectives are invited, and ideas matter
A team where everyone makes play happen.EEOText:About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA
We value adaptability, resilience, creativity, and curiosity
From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more
We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law
We will also consider employment qualified applicants with criminal records in accordance with applicable law
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Days Open:
27
Can this position be remote?:
0
EEO Employer Verbiage:About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA
We value adaptability, resilience, creativity, and curiosity
From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more
We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law
We will also consider employment qualified applicants with criminal records in accordance with applicable law
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.