Software Architect - AR/VR and Haptics Research - Meta
Redmond, WA
About the Job
At Meta’s Reality Labs Research, our goal is to make world-class consumer virtual, augmented, and mixed reality experiences. Come work alongside industry-leading scientists and engineers to create the technology that makes VR and AR pervasive and universal. Join the adventure of a lifetime as we make science fiction real and change the world. We are a world-class team of researchers and engineers creating the future of augmented and virtual reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect.We are developing all the technologies needed to enable breakthrough Smartglasses, AR glasses, and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives.RL Research is looking for an experienced, innovative Software Engineer to join our growing team. You will be partnering with a team of dedicated researchers, developers, and engineers. You will operate at the intersection of wearable devices, haptics, and reusable software to build a next generation research platform.
RESPONSIBILITIES
Software Architect - AR/VR and Haptics Research Responsibilities:
MINIMUM QUALIFICATIONS
Minimum Qualifications:
PREFERRED QUALIFICATIONS
Preferred Qualifications:
RESPONSIBILITIES
Software Architect - AR/VR and Haptics Research Responsibilities:
- Work with a cross functional group to help define technical goals
- Effectively communicate complex features and systems
- Partner with other engineers to evaluate, prioritize, and implement technical solutions
- Make significant code contributions as a hands-on engineer
MINIMUM QUALIFICATIONS
Minimum Qualifications:
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 10+ years of programming experience
- Proficiency in C/C++
- Experience defining software system architectures and reusable platforms
- Experience communicating and working across functions to drive solutions
- Experience leading projects
PREFERRED QUALIFICATIONS
Preferred Qualifications:
- Experience in robotics, mechatronics, and/or haptics
- Experience in AR/VR
- Experience working in a research environment
- 3D math expertise
- Experience working with modern game engines like Unity or Unreal
Source : Meta